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Not The Hero's Sword

June 8th, 2014, 9:57 am

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Author's Comments:

Reply Ultimate Yoshi, June 8th, 2014, 9:57 am

Read Not The Hero's Sword here: http://nths.smackjeeves.com/


Next up: Luigi's Astonishing Adventure by nyancat6650.

Reply Advertisement, October 23rd, 2017, 5:18 pm

User's Comments:

Reply nyancat6650, June 8th, 2014, 10:24 am

oh no im next

Reply Therater2, June 8th, 2014, 1:43 pm

Sometimes simplicity is best, though.

Reply 1ce_k1d, June 8th, 2014, 2:28 pm

The best part?

That score was EXACTLY what I was hoping for when I asked the review.
Edit: Ulti, could you make it so that either the score bars in TL;DR are clickable (leading to that review) or chapters for your regular reviews (every 50 comics you switch to another chapter)

Reply Jarkes, June 8th, 2014, 5:41 pm

Oh, god, you're going to be reviewing the original "Rise of Evil Guy" comic by Luigi_96 at some point? Boy, THAT will be fun...

Reply Blizzard, June 8th, 2014, 8:22 pm

@nyancat6650: good luck! I'm sure you will get a good score given how interesting your story is

Reply 1ce_k1d, July 25th, 2014, 10:33 pm

@Ultimate Yoshi: During the shift between my second to third chapters, I'm going to update the sprites.
Can you please give a more detailed explanation of what's wrong with my art right now?

Reply Ultimate Yoshi, July 26th, 2014, 12:50 pm

@1ce_k1d: Certainly.

The first problem I think you could fix easily enough comes in the main characters. Their posing feels a bit stiff, and I think one thing that could improve on this is to give them legs. That, or do another Rayman thing like you already do with the arms. Having the feet be directly connected to the torso, though, restricts the characters' movements and overall it feels like a hindrance.

Second, I can tell you're going for an 8-bit style here, but the spriting feels incredibly minimalistic, even for 8-bit. Any sort of shading or a slight increase in detail would definitely help make the sprites feel smoother and more visually appealing. As it stands right now, everything feels incredibly blocky, which, when it doesn't appear to be the intended style (for instance, Minecraft does the style well, or, for another sprite comic, Cup of Olea has a decent blocky style), doesn't make the comic look that good.


The last thing I have to say is that the monster sprites definitely need to be completely reworked. I just have an incredibly hard time even beginning to understand what any of them are except for those rock golem things. It's not just that they're undetailed, it's that I can't even figure out what they're intended to be. There are a lot of monsters in the comic so far, but I can't really say I understand a single one of them except for the "Stone-len" (just looked up the name). One in particular that I can't grasp in the slightest is the Sporlett monster. I have no clue what it's supposed to be, or what anything on it is except for its feet. This might just be a fault of the monster designs themselves, but I can't even say for sure at this point because I can't figure out the sprite clearly enough.

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